Enum PluginCombatMode
- Namespace
- AcDream.Plugin.Abstractions
- Assembly
- AcDream.Plugin.Abstractions.dll
The stance the character is in, which decides how it can attack.
public enum PluginCombatMode
Fields
Magic = 4Ready to cast spells.
Melee = 2Ready to swing a hand weapon.
Missile = 3Ready to shoot a bow, crossbow, or thrown weapon.
Peace = 1Weapons away; no attacking.
Unknown = 0The client has not reported a stance it recognises.