Table of Contents

Enum PluginGoToState

Namespace
AcDream.Plugin.Abstractions
Assembly
AcDream.Plugin.Abstractions.dll

Where a walk the client plans to an object stands.

public enum PluginGoToState

Fields

Arrived = 3

The character reached the goal within the requested distance.

ArrivedWithoutSight = 10

The walk ended at the nearest spot the character could reach, but no spot it could reach can see the goal, as when the goal is shut behind a wall. Not an arrival: a plugin that needs a line of sight should not act as though it had one.

Blocked = 5

The character stopped making progress, even after the client planned again.

Interrupted = 7

The player moved the character.

Lost = 8

The character entered portal space or left the world.

NoRoute = 4

No route joins the character to the object.

None = 0

No walk has been asked for.

Planning = 1

The client is building its navigation grid or searching it for a route.

Stopped = 6

A stop, or a later walk, ended it.

Waiting = 9

The walk stopped where the character stands while something else needs the character, such as a plugin fighting a monster, and plans on from there once nothing has needed it for a moment.

Walking = 2

The character is walking the planned route.